This mod blacklists certain voicelines, so so as to they can be played and heard normally by their original sources all the rage the game, but cannot be against your will "spoken" by other players. This mod changes that up so that spotting attempts are much easier, and ascendancy attempts will require the player en route for aim directly at the target en route for be dominated in the presence of any special units nearby, otherwise the standard game behavior prevails.
I didn't include this feature, or the ability to activate more than two at once, because it means you'll need to press the gadget close a whole lot more times en route for get the combination you want, after that it's not a good solution. But enabled, during auto-play it will choice the music on random. Why 25 fps? You can set them en route for any color or strobe you akin to so that you can distinguish them, or else you can choose en route for make them invisible.
Your presets will save into the weapon's data as soon as you affect the attachment sight or gadget. The mod changes only the priority of the different interaction features [clientside]. Didn't enjoy either games one bit. But I'm not mistaken there's also the "weight" of the gunparts that by hook or by crook affects it's behaviour? About This mod provides a bunch of new body rate limit options in addition en route for the existing ones. Instead of as soon as shooting you on sight, the sniper will now have to focus arrange you, before firing.